![]() ![]() This is by no means a major problem, mainly because as far as I can tell, It always equips what I need when I'm doing an action, but only gaff's when returning to Idle/Auto-attack engaged. (Using Selindrile's LUA's, if that matters) ![]() How hard/complex would it be to create a rule in gear swap to provide some sort of functionality to alleviate duplicate earrings and rings? Occasionally on WHM or BLU or other various jobs, equipping duplicate rings/earrings (Mache, Chirich, Stikini, etc.) will hang up and leave me in the wrong piece.
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